Hey! My name is Rachael and I'm a year 2 Game Dev. student at UOIT. I'm more into the art side of things and love photoshop paintings as my current medium of choice, though I'm beginning to work my way up with Maya too! I'm the Lead 2D Artist for the small development studio Fort Fortnight Studios. Since I'm only in year 2 we haven't had the chance to work together for very long, but going through school together and handling the steep learning curves and twists of University have brought us together as a pretty tight team.
This blog is for our Intermediate Graphics class, possibly our group Game Design Workshop, and just to keep myself and my partners on track with our development. There'll probably be a fair share of dry posts for school, reiterating notes and the like, but hopefully some of the development blogs will keep your interest!
We're currently heading into month 5 of 7.5 of our development period and are working on our first 3D game Up All Knight. It's still very much in the protoype stage, as not all of that time was workable thanks to hectic exams, winter holidays (and recuperation period!), and the initial confusing weeks of finding groups and deciding on a game concept.
Main Character Concept
Now that the first week of classes is over and everyone's sleeping schedules have (mostly) fixed themselves after a much needed winter break it's time to get back into continual crack-down mode. Time to get to work!~

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