Assassin's Creed 4
This is Assassin's Creed 4 for the PS4, the game I've been playing most by far. It still has all the usual AC series problems from excessive snapping to buildings, to suddenly just not climbing. It's a little difficult to compete in a race/chase when you just.... stop. But those are problems in play mechanics, not in the graphics of this generally gorgeous game. Some things I particularly love and would like to incorporate into Up All Knight are:
- Fog/cloud effects; the further up you climb more often the player encounters foggy patches that obscure things around the player
- Lighting; sunlight that sparkles on shiny armor and backlights other objects
- Sun rays; seen below, these would be amazing as the player climbs, passes the sun during the day/night cycle, and gets little sun beams through the clouds ^_^

This is something known as 'Real Life' and Alan Wake
But before we can get to any of this stuff we have to build up our framework into modern OpenGL, a significant advancement from last semester's out-dated coding methods. By next weekend we will hopefully be completely done modifying our code into the framework needed for the rest of the semester. Time to down a few energy drinks and get crackin'!

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